meters for \u003Cshuzhi>10\u003C/> seconds. Energy pulses within the area, dealing elemental damage equal to \u003Cshuzhi>{0}%\u003C/> of ATK to targets on the ground every second, based on the current weapon's element. Targets that touch the edge of the area are afflicted with a \u003Cshuzhi>2\u003C/>-second \u003Cshuzhi>stun\u003C/> effect. \u003Cshuzhi>240\u003C/>-second cooldown.",{"0":13},[14],"73.4",[16,17,18,19,20],"Stun targets for \u003Cshuzhi>3\u003C/> seconds. Cooldown: \u003Cshuzhi>180\u003C/> seconds. ","Increase damage dealt by energy pulses by \u003Cshuzhi>30%\u003C/>. ","Reduce cooldown to \u003Cshuzhi>120\u003C/> seconds. ","Increase physical damage by \u003Cshuzhi>2%\u003C/>, even if not deployed. Unavailable in Apex League.","Trigger a seismic wave every \u003Cshuzhi>3\u003C/> seconds, \u003Cshuzhi>suspending targets\u003C/>. The waves can be dodged by jumping.",["Reactive",22],{"$sviewportState":23,"$snuxt-i18n-meta":24,"$ssite-config":25},"desktop",{},{"_priority":26,"currentLocale":30,"defaultLocale":30,"env":31,"name":32,"url":33},{"name":27,"env":28,"url":29,"defaultLocale":29,"currentLocale":29},-3,-15,-2,"en","production","tof.gg","",["Set"],["ShallowReactive",36],{"zSXF45G380":-1},true,"/relics/confinement",{}]