endurance every second. Cooldown: \u003Cshuzhi>30\u003C/> seconds (gliding is not affected by the cooldown timer). Jetpack can hold up to \u003Cshuzhi>2\u003C/> charges.",null,[14,15,16,17,18],"Replenish 1 charge every \u003Cshuzhi>20\u003C/> seconds. Gliding no longer expends endurance.","Gliding for longer than 3 seconds empowers the next pummel attack to stun the target for 2 seconds.","Regain 1 charge every \u003Cshuzhi>15\u003C/> seconds.","Reduce physical damage received by \u003Cshuzhi>1.5%\u003C/>, even if not deployed. Unavailable in Apex League.","Store up to \u003Cshuzhi>3\u003C/> charges. ",["Reactive",20],{"$snuxt-i18n-meta":21,"$sviewportState":22,"$snuxt-seo-utils:routeRules":23,"$ssite-config":24},{},"desktop",{"head":-1,"seoMeta":-1},{"_priority":25,"currentLocale":29,"defaultLocale":29,"env":30,"name":31,"url":32},{"name":26,"env":27,"url":26,"defaultLocale":28,"currentLocale":28},-3,-15,-2,"en-US","production","tof.gg","https://tof.gg",["Set"],["ShallowReactive",35],{"tC0iyhMvoTfC17d-jTKF5K-itVeBfexlS-Le4p4owYA":-1},true,"/relics/jetpack",{}]