doses that last for \u003Cshuzhi>200\u003C/> seconds. Also gain the \u003Cshuzhi>Micro Attack\u003C/> effect: Increase damage dealt by \u003Cshuzhi>4%\u003C/> for \u003Cshuzhi>200\u003C/> seconds. Using a marked weapon's skill consumes \u003Cshuzhi>1\u003C/> dose each time and grants \u003Cshuzhi>Overdrive\u003C/>: Increase damage dealt by \u003Cshuzhi>15%\u003C/> for \u003Cshuzhi>20\u003C/> seconds. Overdrive is removed when switching to other weapons. Overdrive Shot has a \u003Cshuzhi>240\u003C/>-second cooldown.\r\nWhen removing Overdrive Shot or switching Relics, the remaining doses, the Micro Attack, and Overdrive effects will all be removed. When a weapon is marked a second time, the doses from the first mark are removed.",null,[14,15,16,17,18],"Grant \u003Cshuzhi>5\u003C/> doses each time.","Restore HP to full when marking a weapon with Overdrive Shot. Restore HP equal to \u003Cshuzhi>20%\u003C/> of Max HP instead in Apex League.","Reduce cooldown to \u003Cshuzhi>150\u003C/> seconds.","Increase physical damage by \u003Cshuzhi>2%\u003C/>, even if not deployed. Unavailable in Apex League.","While \u003Cshuzhi>Micro Attack\u003C/> is active, increase damage dealt against grievous targets by \u003Cshuzhi>4%\u003C/>.",["Reactive",20],{"$sviewportState":21,"$snuxt-i18n-meta":22,"$ssite-config":23},"desktop",{},{"_priority":24,"currentLocale":28,"defaultLocale":28,"env":29,"name":30,"url":31},{"name":25,"env":26,"url":27,"defaultLocale":27,"currentLocale":27},-3,-15,-2,"en","production","tof.gg","",["Set"],["ShallowReactive",34],{"dKjqszNR2d":-1},true,"/relics/overdrive-shot",{}]