Weapon

Anka

Poppin' Stick

ElementPhysical/Flame
ResonanceAttack
Shatter16.00
Charge8.00
ATK1612
HP79999
Crit998
Passive Skills
Advancements
Simulacrum
Awakening Traits
Matrices
Wednesday
Matrix Set
Weapon Skills
Chocolate CrazeLv. 21
Damage
While on the ground, use normal attack to launch 5 consecutive attacks.
First Attack: Deal damage equal to 185% of ATK plus 1168 and knock the target back.
Second Attack: Deal damage equal to 171% of ATK plus 1080 and knock the target back.
Third Attack: Deal damage equal to 342% of ATK plus 2160 and knock the target back.
Fourth Attack: Deal damage up to 370% of ATK plus 2337 and knock the target back.
Fifth Attack: Deal damage equal to 351% of ATK plus 2217 and launch the target.
Sugar EruptionLv. 21
Damage
While the Wanderer is airborne, use normal attack to launch 5 consecutive attacks in the air, consuming endurance.
First Attack: Deal damage equal to 175% of ATK plus 1105 and knock the target back.
Second Attack: Deal damage equal to 162% of ATK plus 1023 and knock the target back.
Third Attack: Deal damage equal to 324% of ATK plus 2046 and knock the target back.
Fourth Attack: Deal damage up to 335% of ATK plus 2116 and knock the target back.
Fifth Attack: Deal damage equal to 319% of ATK plus 2015 and launch the target.
Giant Candy ComboLv. 21
Damage
While using normal attack on the ground, tap and hold normal attack when using the first to third normal attacks to trigger Giant Candy Combo.
Continuously swing the bat and strike the ground vigorously, dealing damage equal to 108% of ATK plus 682 to nearby targets. After which, unleash a final swing, dealing damage equal to 291% of ATK plus 1838 to nearby targets and launch them.
Buh-Bye!Lv. 21
Damage
Control
While on the ground, tap and hold normal attack to trigger a charged attack.
Lift up the bat and begin charging on the spot, consuming stamina. The longer the charge time, the greater the damage and hit effect. After charging, swing the bat ahead, dealing damage up to 340% of ATK plus 2147 to nearby targets upon hit and launching them.
Caramel Chip TornadoLv. 21
Damage
Tap and hold normal attack while airborne (tap when a target is available), or use normal attack while climbing, jumping backward, or using a Jetpack to trigger Caramel Chip Tornado.
Fall down from mid-air. During the course of landing, each hit on an enemy deals damage equal to 60% of ATK plus 379. After landing, deal damage equal to 149% of ATK plus 941 to nearby targets.
Anka