Weapon

Frigg

Balmung

ElementFrost
ResonanceAttack
Shatter8.00
Charge8.00
ATK1508
HP86399
Crit1000
Passive Skills
Advancements
Simulacrum
Awakening Traits
Matrices
Iron Mind and Body
Matrix Set
Weapon Skills
Normal AttackLv. 21
Damage
While on the ground, initiate 5 attacks in a row with Balmung.
First Attack: Deal damage equal to 62.1% of ATK plus 392 and knock the target back a short distance.
Second Attack: Deal damage equal to 46.2% of ATK plus 292 and knock the target back a short distance.
Third Attack: Deal damage equal to 91.1% of ATK plus 575 and knock the target back a short distance.
Fourth Attack: Deal damage equal to 55.8% of ATK plus 352 and knock the target back a short distance.
Fifth Attack: Deal damage equal to 218.4% of ATK plus 1379 and knock the target down.
Aerial DischargeLv. 21
Damage
While airborne or after jumping once, use normal attack to attack 5 times in a row in mid-air.
First Attack: Deal damage equal to 64.4% of ATK plus 407.
Second Attack: Deal damage equal to 72.6% of ATK plus 459.
Third Attack: Deal damage equal to 76.7% of ATK plus 484.
Fourth Attack: Deal damage equal to 107.9% of ATK plus 681.
Fifth Attack: Deal damage equal to 168.3% of ATK plus 1063.
Soaring SlashLv. 21
Damage
While using normal attack, hold normal attack to trigger Soaring Slash.
Lunge forward with a horizontal swipe, then suspend the target mid-air before going airborne with the target. Deal a maximum of 134.3% of ATK plus 848 damage.
Helix SlashLv. 21
Damage
Tap and hold normal attack while airborne, or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Helix Slash.
While falling, deal damage equal to 19.8% of ATK plus 125 each hit. Upon landing, deal damage equal to 185.7% of ATK plus 1173 to nearby targets.
Frigg