Weapon

Shiro

Chakram of the Seas

ElementPhysical
ResonanceAttack
Shatter10.00
Charge6.00
ATK1417
HP92799
Crit937
Passive Skills
Advancements
Simulacrum
Awakening Traits
Matrices
Poem of Departure
Matrix Set
Weapon Skills
Rapid ThrowLv. 21
Damage
While on the ground, brandish the chakram to unleash 5 spinning attacks.
First Attack: Deal damage equal to 35.3% of ATK plus 223.
Second Attack: Deal damage equal to 27.4% of ATK plus 173.
Third Attack: Deal damage equal to 39.1% of ATK plus 247.
Fourth Attack: Deal damage equal to 35.3% of ATK plus 223.
Fifth Attack: Deal damage equal to 61.9% of ATK plus 391 and knock the target back a short distance.
Aerial DischargeLv. 21
Damage
While airborne or after jumping once, use normal attack to unleash 3 spinning attacks in a row.
First Attack: Deal damage equal to 30.1% of ATK plus 190.
Second Attack: Deal damage equal to 33.6% of ATK plus 212.
Third Attack: Deal damage equal to 42.8% of ATK plus 270.
ScatterLv. 21
Damage
After the second normal attack, hold attack button to activate Scatter.
Fire five penetrating chakrams forward, each hit dealing 50% of ATK plus 316 damage, with minor knockback.
Air SpinLv. 21
Damage
Tap and hold normal attack while airborne to trigger Air Spin.
Unleash a powerful strike, dealing damage equal to 220.2% of ATK plus 1390 to the target and nearby enemies, and suspend them.
Sneak AttackLv. 21
Damage
Approach the enemy from behind while crouching, then use normal attack to use Sneak Attack, dealing damage equal to 491.6% of ATK plus 3105.
Shiro