Weapon

Umi

Mobius

ElementPhysical
ResonanceAttack
Shatter12.00
Charge9.00
ATK1612
HP79999
Crit1000
Passive Skills
Advancements
Simulacrum
Awakening Traits
Matrices
Double Magic
Matrix Set
Weapon Skills
Basic TechniqueLv. 21
Damage
While on the ground, use Mobius to launch 5 consecutive attacks.
First Attack: Deal damage equal to 76.9% of ATK plus 486 and knock the target back.
Second Attack: Deal damage equal to 84.4% of ATK plus 533 and knock the target back.
Third Attack: Deal damage equal to 112.1% of ATK plus 708 and knock the target down.
Fourth Attack: Deal damage equal to 105.5% of ATK plus 666 and drag and drop the target.
Fifth Attack: Deal damage equal to 265.1% of ATK plus 1674 and launch the target.
Increase shatter by an additional 50%.
Air ComboLv. 21
Damage
While airborne, use normal attack to attack 5 times in a row in mid-air, consuming endurance.
First Attack: Deal damage equal to 46% of ATK plus 291.
Second Attack: Deal damage equal to 66.5% of ATK plus 420.
Third Attack: Deal damage equal to 88.4% of ATK plus 558.
Fourth Attack: Deal damage equal to 88.8% of ATK plus 561.
Fifth Attack: Deal damage equal to 260.5% of ATK plus 1645.
Out of the BlueLv. 21
Damage
Control
While using Basic Technique on the ground, tap and hold normal attack to trigger Out of the Blue directly based on the currently locked-on target. Smaller locked-on targets are dealt damage equal to 105% of ATK plus 663 and draw in nearby targets. Larger locked-on targets are dealt damage equal to 85.5% of ATK plus 540 and draw in nearby targets. This skill's shatter is additionally increased by 50%.
Stage Rotation Lv. 21
Damage
Tap and hold normal attack while airborne, or use normal attack while climbing, jumping backward, or using the Jetpack to trigger Pummel.
Plummet from the skies, dealing damage equal to 121.5% of ATK plus 767 and launching the target.
Close-up MagicLv. 21
Damage
Tap and hold normal attack on the ground to charge Anticipation, and release the button to trigger Close-up Magic based on the currently locked-on target. Smaller locked-on targets are dealt damage equal to 105% of ATK plus 663 and draw in nearby targets. Larger locked-on targets are dealt damage equal to 85.5% of ATK plus 540 and draw in nearby targets. This skill's shatter is additionally increased by 50%.
Umi