Weapon

Yanuo

Wicked

ElementFrost/Volt
ResonanceAttack
Shatter16.00
Charge12.00
ATK1612
HP79999
Crit998
Passive Skills
Advancements
Simulacrum
Awakening Traits
Matrices
A Thousand Faces
Matrix Set
Weapon Skills
PillageLv. 21
Damage
Hyperbody
While on the ground, use normal attack to launch 6 consecutive attacks (up to 45 ice cores may exist on the field at any given time).
First Attack: Deal damage equal to 36% of ATK plus 227, and create 1 ice core.
Second Attack: Deal damage equal to 46% of ATK plus 291, and create 2 ice cores.
Third Attack: Deal damage equal to 280% of ATK plus 1768.
Fourth Attack: Deal damage equal to 244% of ATK plus 1541, and create 1 ice core.
Fifth Attack: Deal damage equal to 380% of ATK plus 2400, and create 3 ice cores.
Sixth Attack: Deal damage equal to 315% of ATK plus 1989.
HuntLv. 21
Damage
While airborne, use normal attack to launch 6 consecutive attacks in mid-air, consuming endurance.
First Attack: Deal damage equal to 75% of ATK plus 474.
Second Attack: Deal damage equal to 145% of ATK plus 916.
Third Attack: Deal damage equal to 175% of ATK plus 1105.
Fourth Attack: Deal damage equal to 153% of ATK plus 966.
Fifth Attack: Deal damage equal to 238% of ATK plus 1503.
Sixth Attack: Deal damage equal to 440% of ATK plus 2779.
Frozen SpikeLv. 21
Damage
While on the ground, tap and hold normal attack when using the second, fourth, and fifth normal attacks to trigger Frozen Spike, leaping backward to charge while in the air, up to 3 charges.
Phase 1 charged hit: Deal damage equal to 182% of ATK plus 1149.
Phase 2 charged hit: Deal damage equal to 320% of ATK plus 2021.
Phase 3 charged hit: Deal damage equal to 455% of ATK plus 2874.
Death From AboveLv. 21
Damage
While airborne, tap and hold normal attack to trigger Death From Above.
Stab the ground with the lance upon landing, dealing damage equal to 120% of ATK plus 758 to nearby targets.
FixateLv. 21
Damage
Hyperbody
While on the ground, hold normal attack to trigger Fixate to charge. Within 6 seconds, damage increases depending on the charge duration, during which the Wanderer gains hyperbody, then the weapon is tossed in the target's direction. After the weapon lands a hit, deal damage up to 4480% of ATK plus 28295 to nearby targets. Aim assist is activated after aiming at a target within range for 2.5 seconds during Fixate's charging. The tossed weapon automatically hits the target in the head (losing the target with aim assist does not affect charging).
After Fixate tosses the weapon, a new skill button for Shadow Execution becomes available.
BoneshaverLv. 21
Damage
Hyperbody
While on the ground, tap and hold normal attack when aiming at the sky to trigger Boneshaver, during which the Wanderer gains hyperbody. Tosses the lance in the target direction, dealing damage equal to 160% of ATK plus 1011 to nearby targets and placing Force Impact on targets hit.
Boneshaver does not trigger Shadow Execution after tossing the weapon.
Yanuo